Saturday, October 12, 2024

Tiger 22nd November 1975

An eye-catching cover has me optimistic that we are in for a good issue this week. I'm fifty years old, yet I still give my heart to the simplest things in life. A colourful cover, a pretty girl, a cold beer - it doesn't take much to satisfy me. Today I have two out of three (and the quiet hope that my wife never reads this blog), and before I have even turned the page I am content. Skid Solo may have troubles, but from where I am sitting all is right in the world and I can't wait to read this week's adventures. 

22nd November 1975

Skid Solo

Skid Solo is our cover star this week. His colourful story begins with Skid in trouble as he reverses a race car he is borrowing into a beat-up car belonging to two fair dinkum Aussies.

They are big lads and Skid is concerned that things might get rough. However, they recognise a world champion when they see one, and they tell Skid there are no hard feelings. They even go so far as to wish him all the best for his race.

Skid is relieved, and arriving at the track he finds his first car is damaged, forcing him to use a second. The race start is delayed half an hour for this to happen, and when it does begin Skid starts from last place.

The racing is as expected, with Skid overcoming several mechanical issues, and aggressive driving, to win the race on the line. Covered in oil, he accepts the trophy and the cheque before the team quickly packs their bags and heads for the airport. 

Skids tells the others he will meet them at the airport, and later Sandy and Tommy wonder what has become of him as the final call to board the plane is made. Just then Skid appears, claiming he had to buy a newspaper. However, in the final panels, we see one of the Australians from the front cover, with the trophy, telling two others that Skid Solo gave the trophy to him as they are buddies. In fact, he just bumped into them that morning.

The Australians that Skid encountered on the very first panel stole the show and were the highlight of this strip. It's a shame they didn't appear more than they did, and the story popped off the page with their appearance. While I enjoyed the race, and the associated drama, it didn't feel all that important. It's not part of the Grand Prix circuit, and despite the multitude of problems that Skid faced, none of them felt important enough to keep me interested. I would have liked to see more of Australia while Skid is here (and more Australians), just to demonstrate that we are in a different environment. Skid has left Australia, already jet-bound for another location, and it feels like a missed opportunity to showcase the country he is in. He has clocked up a lot of air miles of late, and I hazard to guess where he might be jetting off to next. Wherever it is, I hope he spends a good amount of time there and the drama has longer to percolate. I leave this story with the thoughts of the two Australian characters Skid met. They both looked interesting, and I could have easily spent more time with them. Even though they made a brief appearance, I loved every panel and I'm perhaps rating this story higher than I should based on my affection for them.  

Rating: 8/10

Best line: "He took that well, Skid...that lad was big enough to cause a lot of trouble!"


Roy Of The Rovers

Roy has now scored on every division one ground in the country, and as the team comes out for their next game against Oldfield, Roy is celebrated by the fans in attendance.

It's not much of a game and Roy's head isn't really in it. He tries to do too much himself. As the teams trudge off after drawing nil-nil, some players are happy to have bagged a point, but Roy is already thinking about the next game.

Their next game is against Milboro, and the pundits are already calling it one of the greatest derbies in history. Milboro is in fine form, and Roy tells Blackie that the game clashes with an England match he has been selected for against Mulvania.

Roy chats to Ben Galloway about it, and Ben tells him not to worry, he still has ten days to decide. In the meantime, there is still a cup game against Tarbury, the third-division killers.

Roy comes out of the meeting as confused as ever, with even more worries on his mind. His teammates understand all his worries and have concerns themselves about Roy's state. Worried as he is, he is no use to anyone. 

Roy may be worried about everything, but I'm not. I love the artwork throughout this story (especially Roy's eyebrows - sterling stuff), and even if I don't feel involved in all of Roy's troubles I always find the artwork easy on the eye. Not a lot happening this week, it's all about the build-up to the local derby. Curious that the media are calling it the biggest derby in history, especially considering the bad form of Rovers of late. The way the Milboro are playing they should demolish Rovers, something the commentator alluded to in his own speech before proclaiming it the derby of the century. He's certainly a lot more excited about it than I am.  Aside from that, I like the way the game is being built up, and the panels with the TV pundit were among my favourites. Roy's match against England does feel shoehorned in, yet I look forward to seeing him wearing an England shirt. A case of steady as she goes this week, and we have all the building blocks now in place for an intense next couple of weeks.  

Rating: 6.5/10

Best line: "And if mighty Melchester Rovers are watching from across the river, let me tell Roy Race and his players that they're in for the fight of their lives, when the Rovers face Milboro in what is already being hailed as one of the greatest local derby games of all time!"



Martin's Marvellous Mini 

We last saw the mini, George, sinking in quicksand as the two lads gave Mr Twastle a ride around the island. This issue they abandon the car and go to fetch a nearby bulldozer. Using the dozer, they push George to safety but lose the dozer to the quicksand. Mr Twastle doesn't mind too much, he's more concerned with saving the car and the publicity he will gain in the New York to Moscow rally.

The rest of the strip shows Tiny and Martin gathering a variety of supplies for the rally. Then as they line up to begin the race, Mr Twastle reminds them that it's all about publicity. They should do some crazy things, such as get arrested or drive over a cliff, anything to keep their names in the paper. 

Tiny and Martin are taken aback but agree, and the strip ends them them being called to the line by the race officials and told to hurry up. 

The quicksand trouble was quickly dealt with, as is the way of these comics, although I could have done with seeing it as a larger problem. Last week it looked like the car was already deep in it, and seeing the lads climb out and wade to the edge of the sand felt a little too easy. Even the effort of bringing on a bulldozer was underplayed and seemed like a cheat code. Interesting to see the bulldozer sinking into the sand while the mini was pushed free, quite how it was able to get traction while sinking I'm not sure, but these are questions one should not be asking of a boy's comic. The second part of the story was gentler, yet just as enjoyable. I take a certain amount of pleasure in seeing the boys preparing for the rally, and some of the items and dialogue pointed to where future storylines might take us. Mr Twastle telling them to get arrested or drive off the cliff sows the seeds as does the snow shoes the boys brought. Chekov's snowshoes, I'm sure, watch this space. 

Rating: 6/10

Best line: "Snow shoes? What do we want them for?...We're not going to walk to Moscow!" 


Johnny Cougar

In his match against Ossie Ostrich, Johnny Cougar is playing the fool and scoring cheap laughs by mocking his opponent's appearance. 

This mocking attitude carries into the action as Johnny pretends to run away before catching Ossie with a surprise move. With Ossie laid out on the canvas, Johnny scores the first pinfall. However, he's not done yet and he pulls out an out-of-order sign and places it over Ossie. 

Ossie is incensed, smashing the sign before going on to the offence. A series of explosive moves put him on the front foot, and Johnny is knocked out as Ossie scores the next pinfall, tying the match and setting the scene for next week.

Disappointing to see Johnny Cougar persisting with the same nonsense as last week, especially early in the episode. Things improved considerably in the second half of the story as Ossie fought back, and seeing Johnny on the receiving end was a nice change. Often Cougar finds a way to fight his way out of these situations, but not in this case as Ossie followed up his first blows to affect a knockout. I don't recall the last time we saw Johnny knocked out, and this gave the story some real drama after the shenanigans of the first page. Ossie may look cartoony, but he is bringing a menace to the comic that we have not seen from some of Johnny's larger opponents. For all their size and angry faces, not one has delivered a knockout like we have just seen, and the outcome of this story remains unknown. Hopefully, this has knocked some sense into Johnny Cougar. I certainly hope so and the strip is ending on a high with this blow. Coupled with the incredible-looking faces throughout, the story is punching above its weight, although it has yet to deliver a knockout blow

Rating: 7/10

Best line: "Cougar, you're making me look stupid! Squawwwk! You're gonna pay for that!"


Billy's Boots

There's trouble on the field as Billy is jeered by a bully named Dixon from the sideline. Billy has lost his temper and yelled back and now Mister Harris has intervened, telling Dixon to clear off as he's not welcome. 

The game resumes, and the Groundwood thrash the opposing team, with Billy setting up Jimmy Dawson for the final goal. After the game, they get the news that the first team has lost five- nil, and hopes are high in the dressing room that they'll all be back in the first team next week. 

On the way home, Billy finds that Dixon is waiting for him. The two don boxing gloves to settle their differences, but this time Billy remembers what Mr. Harris taught him, and he spends the first half of the fight bobby and weaving. Dixon can't lay a glove on him and eventually tires himself out. It is then that Billy strikes, knocking Dixon to the ground.

It seems that Billy's troubles are over, but later the Merrydowners come to his door, asking for him to play for them. Dixon has left, taking a couple of other players with him, and now they're desperate for players for their next cup game against Drayford. 

The drama of last week quickly evaporated as in the opening panel we saw Mr. Harris send Dixon on his way with a bee in his ear. Previously we saw Mister Harris telling Billy that he would speak to him after as the referee threatened to send Billy off, and I was surprised this week that never happened and Mister Harris instead dealt with Dixon. As for the referee, we never heard from him again, and the focus of the comic turned fully on Billy and Dixon. The boxing between the two of them looked good on the page and added another interesting angle. We haven't seen any boxing on the pages of Tiger, aside from Johnny Cougar and the Golden Boy earlier this year. The panels featuring the boxing were dynamic and caught the eye in the face of all the football strips in the comic, and I was surprised by how much I enjoyed seeing two young lads donning gloves. It is always good to see the underdog win, as we saw with Billy here, and it was especially pleasing after he took Mister Harris's advice on board. The art captured this drama superbly, and although we return to pure football action next week, I shall be along for the ride in the hope of one more physical confrontation between Billy and Dixon. 

Rating: 8/10

Best line: "Remember what Hardnut Harris taught you, Billy, dodge him..."


Nipper

Last week decided that he would continue to live with Amy Flecher, a decision he probably regrets this week as the very first panel she throws him out of bed. There is no time for Nipper to relax, and she lets him know that with an important European fixture coming up, against the Swiss team Zalmo, he needs to be on his toes. Amy knows a thing or two about football, and she tells Nipper that the Swiss will defend hard and it will be like trying to penetrate a brick wall. 

At training, Andy Stewart reiterates this, telling the team that the Swiss will effectively park the bus. Nipper still hasn't fully regained his spot in the team, he will start on the bench, with his replacement Danny Marvin taking the field. At training, Nipper catches Danny with a tough tackle as Marvin holds the ball too long. It looks like trouble, but Andy agrees that it is the type of training they need for the forthcoming match.

On game day, the Swiss play as expected, working the off-side trap to perfection. Danny Marvin is caught twice, and then again as he tries to do too much with the ball. The fans are chanting for Nipper to come on, and Nipper begins to worry that if they don't shut up he will be in even deeper trouble. 

I have a lot of love for Amy Felcher, and the first image of her shaking Nipper from his bed is one of the best in the comic. The expressions on both her and Nipper's faces are evocative and set the tone for what is to follow. The rest of the story doesn't reach these heights, although I am happy with everything throughout. We have a nice pivot back to Danny Marvin, and seeing Nipper catch him with a tough tackle made my heart sing. Finally, Nipper is getting a measure of revenge and the storyline with Danny Marvin is gaining some traction. We have taken a winding road to get here, but this week we are back on the straight and narrow, all under the watchful gaze of Andy Stewart. I hope that Amy won't be relegated to the sidelines of the story, she has much to offer as both a character and a football expert. She's too good to waste, and I can only hope that both she and Nipper have a chance to shine in the next issue. 

Rating: 7/10

Best line: "That's what old Amy said! They ought to sign her on as team coach!"


Tornado Jones

During a second test flight, Tornado Jones once again crashed Harvey Halliwell's flying machine, this time in front of a crowd of journalists. 

Naturally, it's all over the TV and newspapers, and Tornado's reputation has once again taken a dent. Halliwell enters, and before Tornado can stammer a sentence, Halliwell tells him he's already found another challenge and is ready to move on to something entirely different. As a final parting gift, he leaves Tornado the flying machine, before abruptly leaving the story. 

Tornado manages to rebuild it and, without an audience, he takes it for a successful flight. However, the flight doesn't end well, with the machine falling apart and Tornado parachuting to safety. 

Upon landing, he decides that this part of his adventure is over, and he needs to move into a bigger stunt. 

Halliway checked out of this story early, and so did I. I'm not sure why the plug is so quickly pulled on this particular storyline, it feels like it has only just begun, but I am glad to be moving on to the next thing. Perhaps the writers had the same thought as me, this was an uninteresting cul-de-sac, and apart from a couple of arresting images of Tornado in the air, it was hard to become invested in the objective. It has all been very pretty to look at, but never once did I care. Hitting the reset button was the correct move here, and we can start afresh next week with a new, hopefully better, Tornado Jones adventure.  

Rating: 5/10

Best line: "Sorry, dear boy, no time to try again...I'm leaving! They're offering a prize for the first person to grow a striped rose! I'm off to my laboratories!" 


Hot Shot Hamish

Alfie McPhee is continuing to frustrate the rest of the Princes Park team with his primadonna attitude, and things escalate this week as he demands double the wages and brings his agent into the picture. This agent is everything you might expect, taking over every aspect of McPhee's career- negotiating wages, looking after his well-being, and handling his publicity. 

This means that at the next training, the agent is there, and while the team warms up, McPhee poses for the cameras and speaks to the reporters. This is all too much for Hamish, who gives the ball a mighty kick, catching McPhee full in the face. By now, even Mister McWhacker agrees that McPhee is a problem, and he tells Hamish he wished he nipped it in the bud earlier.  

While Mister McWhacker puts McPhee on the transfer list, Hamish grabs the agent by the scruff of the neck and marches him out. 

The next game, McPhee has been benched and another youngster takes his place. The crowd is chanting for McPhee not to be sold, and these calls become even louder when the lad taking his place misses an easy goal. The strip ends with the crowd riotous, and a pitch invasion imminent. 

The appearance of McPhee's agent in the story was pitch-perfect and everything we have come to expect of a modern agent. He was smooth-talking, smooth-looking, and definitely an obstacle between the player and the management. The more things change the more they stay the same. The meat and potatoes of the story were the panels with the agent and the training session and I was delighted with everything I read there. Not only did we have the slick agent, but also a furious Hamish, and the panel when he kicked the ball at McPhee had me quietly chuckling to myself. I have often felt the same frustrations, although I am far more restrained than Hamish. The other week I wished that this storyline would wrap up, now I find myself hoping it goes for longer. More time with the agent would be good, and there is still the hope that Hamish's Daddy will show up, both of which I would love to see.       

Rating: 7/10

Best line: "I've dropped Alfie from today's side, Hamish...so ye and the lads can show everyone how ye can get on withoot the little show-off!"


Issue final ratings:

Overall: 7/10

Best Story:  Billy's Boots 

Best Line: "Okay...but don't you get onto me again, Dixon! I might look soft...but I'm not!"

Best Panel:


Roy's Sports Quiz: 



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