Hard to believe that April 1976 is more than fifty years ago. I try not to think about things like this too much; otherwise, every blog post would begin with a melancholy entry about how old I'm getting and less about the comics I love so much. I thought my teenage years flew by quickly, but that was nothing compared to how fast my 40s came and went. I am somewhat jealous of Billy Dane, the boy who never ages. I know how many troubles he has, but that's nothing compared to working a job you don't like while trying to pay off the mortgage. I guess there's a reason they make comics about magical boots and steer well clear of the grind of everyday life!
Tiger
17th April 1976
Johnny Cougar
Still teaching Physical Training at a local school, Johnny Cougar tells his boys that he will be taking them camping in the New Forest for their summer camp.
The boys are excited, but first they must negotiate a gym game with Johnny Cougar. This game involves him chasing them around the gym and its equipment, all without touching the floor.
After the game, there is talk about the camp in the New Forest. Plans are progressing well, but elsewhere other plans are also being made. A jailbreak is being planned, with the crooks intending to make for the New Forest as soon as they can to reclaim their loot buried there.
I think we can all see what is coming next. This episode was drama-free, with very little happening except for the story being prepared for next week's action.
Speaking of action, we did see Johnny Cougar at his athletic best in the gym. This looked great on the page, although it did nothing to move the story along. It was injected to give us some action on the page, but it remained inessential, and I found that after admiring the artwork, I quickly skimmed over it.
An inoffensive issue, and by no means essential, this was just a signpost of what to come. Next week promises more; let's hope it delivers.
Rating: 5/10
Best line: "Twenty thousand pounds...just waiting for us to collect it!"
Skid Solo
Tommy is out on the track, and struggling to keep up with two faster cars. Feeling that it's a hopeless situation, his mind flashes back to Skid Solo earlier in the day.
In the flashback, we see Skid telling his Doctor that nothing is ever hopeless and they have to at least try. He is referring to his condition, and we learn that Skid will soon learn if he will ever walk again.
Back in the present, Tommy takes this as inspiration and is soon hauling in the other two cars. Predictably, he passes them both, edging out a close victory.
There is little time for congratulations, as Tommy is soon on his way to the hospital for Skid's final prognosis. After waiting outside with a crowd of others, Tommy is rewarded by the sight of Skid emerging out the door, standing upright and no longer in a wheelchair. Naturally, the crowd burst into a round of "For he's a jolly good fellow."
The end may have been corny, but I am pleased to see Skid back on his feet. It's been a long few months, and although Tommy propped up the story, it wasn't the same strip without the titular character.
With Skid recovered, I can only hope that he will soon be back in his car and racing on the track. I worry that there may be a further recovery period, but it would be nice to get back on track in the next few weeks.
As for the rest of the story, we see Tommy continue with his driving education, and it seems he is progressing nicely. He obviously has talent, and the fact that he came from behind to win the race bodes well for the coming issues and the next year. I assume we will see him and Skid racing as a team soon enough, and this should bring a new interest to the story.
This was a well-balanced story, with action on the track and a large turning point for the overall arc at the end with Skid coming out of his wheelchair. Next week should build on this, as this week feels like the end of an era and the beginning of something new.
Rating: 6/10
Best line: "Skid's on his feet again!"
Roy Of the Rovers
We've reached the pointy end of the season, and with only two games remaining, Melchester Rovers need at least three points to have a chance to steal the championship on goal difference.
Preparing to play against Sandford, Rovers train to defend against Sandford's greatest weapon - the low cross.
Arriving at the game, Roy takes some ribbing for not naming a date for his wedding to Penny. However, he has a surprise up his sleeve and quickly hands out wedding invites, conveniently timed for just after the cup final.
The game starts, and it's obvious that Roy's mind is elsewhere. He misses an easy goal, then gives away possession that almost leads to a goal against his team.
Faithful Blackie runs to check on his skipper, only to hear Roy say that it's going to be a disaster; it's the biggest mistake of his life.
No, Roy, the biggest mistake of your life was that suit you wore to the game today. I know it's the 1970s, but really, there's no excuse. I assume we are supposed to think he's talking about the wedding in regard to making a mistake, but I hope it's only the football that's got him in such a state. Considering how strong he is with his decision-making on the field, it seems strange that Roy would get cold feet about the wedding. Poor Penny. I like the idea that it could be either the wedding or football, and that is a nice fishhook to lure me back next week. In the meantime, I don't envy being in Penny's position.
The football action was strong, but the most enjoyable part of the strip was seeing the players interact in the dressing room. The terribly dated suits caught my eye first, quickly followed by the easy banter between the team and Roy. I often find Roy a little stiff on the page, especially compared to the colourful characters he surrounds himself with, so it was pleasing here to see the other players taking the mickey and Roy laughing along.
I must admit I'm a sucker for a good wedding, and it sounds like we won't have to wait too long before we see one on the pages here. Given the outrageous suits we saw in the changing room today, the garish clothing may well outshine the story.
We also had plenty of panels devoted to Roy laying out the tactics. Anyone who has read this blog previously knows I love a map or a diagram, and here I was treated to seeing Roy with both a tactics board and a pointer. The payoff for this hopefully rests in next week's pages, and again it shall be something I keep my eye out for.
This was a solid issue, and we are well set up for the end of the season and Roy's impending nuptials.
Rating: 6/10
Best line: "It's our invitations to the wedding! Penny's cornered him at last!"
Hot-Shot Hamish
It's the final game of the season, and Princes Park needs to win to gain promotion to the first division.
There's a gale blowing, and although Princes Park have it to their advantage in the first half, they fail to capitalise. Frustrated, Hamish shoots from his own half, scoring a wonder goal just before halftime.
The second half sees Princes Park defending their slim lead. Airtree make better use of the howling wind, scoring two wind-assisted goals. The second goal sees Hamish rolling his sleeves up and vowing to show them what he can do.
This was an excellent story and the best we have seen in this week's issue. The drama on the page was spread evenly across every panel, and from the very start I was engaged with the story. The idea of the wind influencing the game was well executed, and I enjoyed seeing how both sides made use of it. This also gave us some very amusing images on the page as we saw players miskicking the ball, or the ball moving in unexpected ways.
As always, the art was just as good as the story, and several panels had me looking twice. In particular, Hamish's goal was outstanding, as was the final panel of him glaring out of us and threatening to show us what he can do.
A great issue, and just what we needed as a couple of weaker stories started this week's comic.
Rating: 8/10
Best line: "I'll show 'em...clever lot! A mon canna be offside in his own half!"
Billy's Boots
Billy and Jimmy are still struggling to get Reg Wood into the team. He performs well in practice, but his Mum still won't let him play because she's afraid he'll get hurt.
However, Reg is named in the team, and when Reg's Mother overhears Billy and Jimmy talking, she finally decides that Reg can play.
The team is overjoyed, and soon Reg is kitting up for an away league match. Reg performs well throughout the match, making several classy saves, including one very brave save that sees him colliding with an opposition player.
However, he comes through unscaved, and the team leave the game in high spirits as Mr Harris announces they will all be in the cup team.
These high spirits last until Billy and Jimmy are almost home and Billy realises that he has left his boots on the bus (surprise!).
A week later, Billy is still without his boots, and he finds himself lacing up new boots as he prepares to take the field for the Cup final. He nervously takes the field, and as Reg calls for a backpass, Billy is scared that without his magic boots he's likely to score an own goal.
Firstly, let me say that in all my years of taking buses, never once has the conductor or driver told me when I reach my stop and I should get off. Obviously I have never taken a bus around Groundwood, and if I had, it would have saved me from several unplanned adventures I have suffered.
It's great to see Reg finally in the team, and we now have our three musketeers in place for the next few years. With two strong characters either side of him, Billy becomes more interesting as the other two characters prop up some of his weaker moments.
Of course, he has still managed to leave his boots on the bus. What can I say, this is par for the course, and the whole point of the strip. I could get frustrated and wish that Billy could do better (I'm not angry, just disappointed), but instead I will wholeheartedly embrace the story and await the outcome of his latest careless loss. The fact that he has lost his boots for the cup final adds extra jeopardy to the situation, and I already sense things are not going to go well for Billy. His foreboding thoughts about the back pass suggest that things may not start well for him, a thought that we will have to pick up in the next issue to see if it comes to fruition.
Rating: 6.5/10
Best line: "Oh no! Reg took a nasty kick in the face!"
Nipper
Nipper is playing poorly in the match against Eastgate, as the drama of his home life catches up with him. Nat Munger is still blackmailing him; in the last issue, he produced unshakable proof that Nipper had a criminal past, a past Nipper can't remember due to his ongoing memory loss.
Thankfully, Nipper is pulled from the match by Andy Stewart. Andy understands that Nipper is still struggling with his memory loss, and tells him that he has arranged for Nipper to see the specialist again, although he will have to miss the return match with Zeeden.
Nipper doesn't wait around for the game to end, and instead drives straight home to give Munger the 100 pounds he is demanding for blackmail.
This fails to satisfy Munger, who tells Nipper this is now only the first instalment on what will be an ongoing payment. Nipper is angered, but when he grabs Munger, Munger responds that this has merely put the price up and he will now need 200 pounds by next week.
The strip ends with Nipper watching Munger storm off, and wondering if there is some way of finding out if he was really Munger's accomplice.
It feels like this story is beginning to increase in tempo again. The memory loss storyline has had several flat moments, but with things ramping up between Nipper and Munger, we may soon see things come to a head.
The football took second place to the action this week. Although the first part of the comic was devoted to a game, very little happened. It was merely filled to demonstrate how much all this extra drama is affecting Nipper. It was with the appearance of Munger that the story revealed its bones, and every panel with Nipper and Munger was essential.
Like several other stories in this issue, it ended with a great hook, and as much as I want to see the memory loss story end, I am getting a real kick out of seeing the conflict between Nipper and Munger.
Rating: 7/10
Best line: "But this is only the first instalment! I've,er...developed expensive tastes since I came out of jail..."
Tornado Jones
Tornado Jones had engine trouble just as he was about to do a display of trick motorcycle riding at a Spring Fair. However, a mysterious rider suddenly appeared and did his first stunt, crashing through a wall of ice blocks.
Jones is amazed, and even more so as the rider continues to successfully complete his stunts one by one.
Jones confronts the rider and finds himself challenged to a job over seventeen cars, two more than his current record. The pair accelerate side by side to the ramp, and side by side they complete the stunt.
Challenge completed, the mysterious rider removes their helmet, and we find it is Jo Tallon, previously of Tallon of the Track. Jabbing her finger at Jones, she tells him that he has a very special job for him.
What a great surprise. I was overjoyed to see Jo Tallon on the page again, and her appearance gave the strip an immediate lift. She has an innate energy to her, and the character jumps off the page whenever we see her. Paired with Tornado Jone's humour, I expect the strip to gain new life going forward.
Before the final reveal, we were treated to some fine-looking motorcycle action. The first couple of stunts set the stage, but these were all building to the centrepiece of the comic, the jumping over the cars. The tension was well paced, and the sight of the two riders gunning their engines and racing towards the ramp escalated the action in a steady and compelling manner. I was fully invested by the time they hit the ramp, and the story lifted in unison with them taking off.
A strong story, and one that I expect will remain so with the arrival of Tallon. I haven't always been the biggest fan of Tornado Jones, although I have warmed to him considerably of late, and I think that in the next few weeks we should see the comic reach new heights with a mix of intrigue and humour.
Rating: 8/10
Best line: "Not just any girl, Tornado! That's Jo Tallon...motor-cycle ace and training boss of the 'Flying Ospreys' speedway team!"
Martin's Marvellous Mini
With their mini, George, stuck in desert sand in the middle of a minefield, things seem grim for Martin and Tiny Howver, a nearby German tank from World War Two, offers an escape.
Although the tank has been sitting in the desert for 30 years, the boys manage to get it running, and soon they are using it to pull their mini from the sands. Their joy is short-lived as the tank runs over a mine. Luckily, the mine is relatively weak, and no real damage is done. However, 30 metres further on, the tank's tracks fall off, leaving the boys back in the mini and hurrying to get to Cairo before the start of the rally.
Their main rival for the rally, Rodney Hake, notes their arrival and makes a panicked call to his father. The Hakes are determined that Tiny and Martin won't win the rally, and resort to sabotage as Rodney Hake cuts the luggage straps on Tiny and Martin's car as the race begins.
The boys make great speed in the early part of the rally, little realising that their vital supplies are falling off George's roof rack.
I still cannot get used to the current artist working on this strip, and it doesn't feel as fast-flowing or fun as previous iterations. The story itself is still moving at a good pace, and I'm much happier now that the rally has started. I always enjoy the travelogues of Martin's Marvellous Mini, and I expect to see plenty of that over the coming weeks as the rally unfolds. I can only hope the art lives up to it.
The opening pages as they navigate the desert were a little absurd, and I was pleased when they finally got back on track. The tank was fun, but it did feel out of place to me. I did have to remind myself that when this strip was written, the Second World War was only 30 years ago, not the 80+ years it is now.
The early diversion of the main story is now behind us, and we can concentrate fully on the rally and the drama between Tiny and Martin and the Hake family. It's a long way to Cape Town from Cairo, so my expectations are high, and it looks like the story will have plenty of time to marinate in the juices of Africa.
Rating: 6/10
Best line: "You went over a mine! Luckily it wasn't big enough to do any damage!"
Issue final ratings:
Overall: 7.5/10
Best Story: Tornado Jones
Best Line: "It-it'll be a disaster, I know it will. The biggest mistake of my life!"
Best Panel:
Roy's Sports Quiz:













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