We are moving out of the holiday season in this week's Tiger and find ourselves in the midst of the football season. As all football fans will tell you, after Christmas is when the season begins to heat up, so it is appropriate that the cover image of Roy Of The Rovers drops us right into the action. Time for some League Cup football, and the Rovers battling Brentwick.
Tiger
19th January 1974
Roy Of The Rovers
The Rovers are on for the cup double, winning both the League Cup and F.A. Cup in the same season. This will be the driving force for the coming issues and we get off to a fast start here with Roy curving in a freekick on the front cover. Another great goal for Roy and the artwork looks equally superb in colour. After clinging on for victory, Rovers are whisked to the coast for some rest and recreation, but as is the way with young men, they can't help but smuggle along a football for a quick game on the beach. This part of the story appeals to me, and I empathise with the players and their competitive nature. The second half of the story also reads well in these modern times, as the players watch a footballer from the past talking about how much harder football was in his era. I see similar comments from past players every season, and I feel for Rovers facing the same thing fifty years ago. I'm unsure how the story will go from here as the focus becomes the temperament of Geoff Giles. His temper is brought into question as he promises to make the commentator eat his words in the next match. I'm not sure it will be enough to sustain the storyline, but time will tell and no doubt plenty can be wrung out of Rover's quest for the double.
Rating: 6.5/10
Best Line: "Once we had our opponents on the floor we hit 'em even harder! No, I don't fancy this lot for the cup double...not unless they show a lot more determination against Carford City, in the first leg of the semi-final!"
Johnny Cougar with Splash Gorton
Things get heavy for Johnny Cougar and Splash this week as the story reveals more of itself. We get off to a fine start with Splash and Maurice hauling the treasure box to the surface and onto the boat. The tension is dragged out, and there's a page of exposition before the crate is levered open. It's now that the story takes a twist as the crate doesn't contain the promised jewels, but rather an atomic warhead. I had wondered what was going to be in the box, but I would have never guessed at atomic weapons, and suddenly this story gains an added depth and seriousness. While I'm still shocked by what is in the crate, poor old Splash is knocked out by Maurice, and we return to Johnny and the wrestling ring for the final few panels of the story. Although Johnny manages to gain a pinfall, there is still plenty of jeopardy as he fights on, unaware of Splash's predicament. This is a turning point in the story, and after the weapon is revealed the story becomes a completely different tale from the issues leading up to this. I enjoyed last week's issue immensely and this week is just as good as we get deeper into the plot. This is an island holiday that I didn't expect, but I'm loving every moment of it.
Rating: 8/10
Best Line: "It's an atomic bomb!"
Martin's Marvellous Mini
George is in the thick of the action for the first page of Martin's Marvellous Mini as the boys desperately evade the lorry driver trying to bash them off the road. The strip is lively with the artwork capturing the nimbleness of George, as well as the peril they face. The story slows briefly on the second page as the boys evade trouble, before deciding to sleep in the car so they are ready to start the rally the next morning. However, trouble is never far away and as they sleep the disgruntled lorry drivers tow George, and the fast asleep boys, off into the country. The story moves quickly again in the final panels and balances out the mid-section where the boys returned to the village for some exposition. The bright colours serve this story well, and it's hard not to be warmed by seeing George flung around the roads. This story doesn't reach the same heights as the previous Johnny Cougar, but it delivers another shot of happiness that leaves me feeling just as pleased.
Rating: 7/10
Best line: "Waah! He's done it again! He's biffed George"
The Tigers
I was disappointed by The Tigers last week, but they win me over this week with less slapstick and more plot. Although the story does begin with an out-of-control Chunky Clark, still battling the parachute dragging his bicycle, this is soon put aside as we see Ron Burton and his cronies digging for treasure. Chunky does fall into a well shaft, but this is treated as a plot element rather than a source of humour, and I enjoy seeing the plot develop on the second page of the story. Toned down a little and I find this story far more enjoyable. Not that I'm a humourless grouch, just that sometimes Chunky is too much for my weary eyes at the end of a busy week.
Rating: 6.5/10
Best line: "Cheek! I merely stopped myself from falling. I, er, I'm exploring a hole"
Skid Solo
I had completely forgotten about the bonkers Skid Solo story, but as soon as I see Skid and his comrades facing the gladiators it all comes flooding back to me. However, I am disappointed as the writers seem to back away from this crazy storyline, as Tiberius steps forward to explain it's merely a joke and the swords are made from rubber. I would have loved to see this played out further with the gladiators, but the story returns to a more car-based theme as Skid is set up for a chariot race against one of Tiberius's men, in the name of charity. Once again I am drawn into the web of the story as this is explained, and it gets even better when it is revealed that the chariots are not drawn by horses, but rather by three motorcycles controlled by the charioteer. Already I am imagining the great visuals that this will supply, and we get to see Skid driving one of these mechanical chariots later in the second page, proving how difficult they are to master as one flips over after touching wheels with another. There is no cliffhanger ending, only the appearance of his opponent who has been promised a thousand pounds if he beats Skid, but the story is well set up for the next issue, and the thought of seeing Skid racing a chariot is quite compelling. You know I'll be back next week to see it, and I look forward to seeing what the artist can make of this race.
Rating: 6.5/10
Best line: "You're right there, chum...these things are lethal!"
Football Family Robinson
The banner above the story sums it up nicely - "Digger's bankroll has been stolen...but he took the bad news with a grin." He did indeed, and soon enough we find out why. Bluey has the nose of a bloodhound and Digger is certain he can sniff out the crooks after the game. But first...the game. The on-field action sees the family dominate, and a bored Digger in goal. He forces himself into the action with an unnecessary save, and this leads to the family scoring a second goal and securing the win. From here the story picks up speed as we return to the stolen bankroll and Bluey the kangaroo. With Bluey sniffing out the villains it looks like Digger's bankroll might be quickly recovered, but this story has legs as Bluey finds himself trapped in the back of the villain's van as they speed off. The story swings along well, and despite the unlikelihood of it all, I find myself smiling throughout the adventure. After the previous more serious topics, the arrival of Digger and Bluey into the strip has given it a new lease on life, and each week gives me joy.
Rating: 7.5/10
Best line: "The slimy swagmen -they're getting away. And Bluey's trapped inside the van!"
Tallon Of The Track
After the jovial fun of Football Family Robinson, things take a dark turn with Tallon Of The Track. I hadn't expected to be confronted with a possible suicide storyline, but here we are as Dave's mental state gets worse. Last week we saw him lose his nerve on the track, and this week Jo tries to get him back on the track again, and once again his nerve fails him. This leads to Jo harshly criticising him, which propels the story into its final third as she later discovers that Dave has paid up his rent, told his landlady he didn't need his possessions and took a bus to Brookland point, which Jo tells the reader is a three hundred foot cliff. After some of the earlier high jinks in the comic, this feels heavy but entirely plausible. It is a different tone from the other stories and I am surprised that it was not edited for a younger audience. I respect that the creators didn't shy away from the topic, and it is refreshing to see it addressed in a comic, especially a boys' comic from 1974. The writers aren't talking down to their audience at all, and give the story some heft as there are consequences to the on-track action. This is the most important story this week, and easily the best. Unexpected, but worthy in every panel.
Best line: "That's a three-hundred-foot cliff on the coast And in Dave's present state of mind he's liable to do anything!"
Rating: 9.5/10
A Horse Called Ugly
Ugly and Joe aren't reunited as I expected they would be this week, but they come closer as the story progresses. The first part of the story is the most gripping, with Joe being led off to be killed by one of the bandits. There is a wrinkle in the story as Joe is allowed to escape while the bandit pretends to kill him by shooting into the air. It reminds me of the old serials shown in the cinema in the 40s and 50s as Joe faces certain death, only to escape quickly after. Meanwhile, Ugly is facing his own trials and tribulations as he is rounded up with a herd of Mustangs and taken to be sold. On the final page of the story, the two threads converge as Joe looks out his window to see Ugly in the street below, just as trouble rides into town in the form of the bandits he has just escaped. I am hooked, and can once again I can only heap praise upon the artist who carries the story in his/her fluid style. Without a lot of action, there is drama throughout the story, and the stakes are high, especially on the first page. We have moved far beyond any boring show-jumping story now, and this feels right for the characters in the story. I rejoice in seeing them live out their adventures.
Rating: 7/10
Best line: "Ha Gringo dog...you cry for mercy! Take that, you squealing coyote...and that!...and that! !"
Issue final ratings:
Overall: 7.5/10
Best Story: Tallon Of The Track
Best Line: "Phew! You were mighty rough on him, Jo! You took what was left of his pride and simply tore it to pieces! You practically called him a coward!"
Best Panel: